October 2016

Future and Reality of gaming conference, Vienna, 23-25 September 2016

While I attended the Cultural Typhoon in Europe (see previous blog), the city of Vienna hosted the event Game City. Connected to that a conference about gaming and children took place: Future and Reality of gaming (F.R.O.G.), which hosted a great variety of fascinating discussions under the topic: Beyond Gameplay – Game cultures and game practices (see the programme here). … Continue reading

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Where to hide in contemporary China? Children’s online space

Between September 22 and 25 I participated in the first ‘Cultural Typhoon in Europe’ (the original Cultural Typhoon flew over from Japan, activating artists, academics, and activists to work together on different ideas; here a discussion of this year’s typhoon). As the conference theme was ‘creative production of place and space in East Asia’ I thought that this would be … Continue reading

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Towards critical big data studies in and on China

We have just organized a workshop on Big data in China with a number of interesting presentations.  Scholars at the event discussed official policies, regulations, and specific projects (for example the social credit system and efforts to create smart cities) as well as public perceptions of big data, and its different connotations in China where big data is more dressed … Continue reading

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